SUPER SMASH BROS
Branded Content | 3D Animation | Teaser Spot
AI Tools
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Growing up on the original N64 game with the classic 12-character roster, we wanted to honor that era but with a modern twist.
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Honing in on a gritty, photo-real 3d animation style, we created the series of images we would use for image-to-video inputs.
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Taking our script, we went over to Eleven Labs and created the Voice Overs for the piece. We create performance-driven voice changes with characters and and text-driven outputs- then choose the best option.
Voice Over | Eleven Labs
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This project used all image-to-video generations, mostly with standard and start/end frame techniques. The shots with characters speaking required avatar/lip-sync methods.
Image Input
(Start Frame / End Frame)
Video Output
Image Input
Video Output
